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Autodesk MAYA11_A Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Lighting | - Depth Map focus attributes - Look Through Selected for light placement |
| Cameras | - Transform camera controls - Near and Far Clip Plane concepts |
| Rendering | - Raytrace/Scanline quality settings - Render Preview (IPR) functionality |
| Dynamics / Simulation | - nConstraint membership attributes - Soft Body behavior and control |
| Animation | - Constrain objects to a path - Edit animation curves using Graph Editor |
| Rigging / Setup | - Smooth/Rigid skin editing options - Blend Shape deformer options |
| Compositing | - Composite multiple layers |
| Materials / Shading | - Blinn specular shading attributes - 2D texture application and fixes |
| Effects | - OpticalFx attributes |
| Modeling | - Subdivision surface and edge loop modeling - Boolean operation types |
| Scripting | - Add syntax to scripts |
| UI / Scene Management | - Freezing transformation data - Viewport configuration and ViewCube |
| Scene Assembly / Pipeline Integration | - Scene organization techniques - Importing and preserving scene data |

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